The Treasures of Montezuma 4 for iOS has a lot going for it in the intrigue department, but not so much with the mechanics of play and visuals. Play match 3 with an interesting ancient Mayan theme. This one will entertain, but surprisingly, offers little originality.
The Treasures of Montezuma 4 presents in landscape mode to deliver a tried and true, match 3 gaming environment, nestled within ancient thematics. The minor plot going on here has some interesting elements to it, but really, it's all just set dressing. Once you get to the meat and potatoes of play, there's little to nothing original about this one. In fact, the play is rather static and boring, which is a huge letdown for those of us who came to it expecting something totally different. As per usual, you are presented with a grid, but this one is populated with interesting ancient talismans. Make your matches of 3 or more by sliding the talismans horizontally or vertically. There are some decent power ups and sorta ho-hum chain reactions, but overall, it's rather bland.
The controls work fine, utilizing screen slides to make your matches. The graphics are where it really falls apart. They look decent but lack any real subtlety, coming off as heavy handed CGI. The animation is equally shoddy, with choppy renders and very slow moving action. The sounds are ok, but can't salvage one from the utter boredom this game projects.
The Treasures of Montezuma 4 has potential, but lacks follow through. It's decent, just not great.